Vision

Our aim at Rivers is to equip young people with knowledge and skills and understanding they need to thrive in the digital world today and future. We deliver the three strands of computing curriculum : Computer science, Information technology and Digital literacy at KS3 through various topics. 

The development and use of information and communication technology across all aspects of school life is essential. The quality and standard of pupils’ education can be improved through enhancing curriculum content by providing relevant preparation for life outside school as well as within lessons. 

Intent

Students learn the fundamentals of Python programming in Year 9. They also learn to use spreadsheet software by completing an engaging project. It is also important for students to be safe while using the internet. Students learn about the various types of Malware and other risks online and how to combat them in the cyber crime and prevention topic. The contents are both accessible and engaging so that students feel confident in using those skills. Students also participate in the Bebras challenge organised by Oxford University. Students participate in Safer Internet week and Hour of Code activities every year. We also run a regular code club for Year 7 students to engage them in coding projects. These activities are engaging and motivating to help students to select their options for their GCSEs. At KS4 we deliver OCR Computer Science. 

Implementation 

Computing:Students arrive at KS3 with different knowledge and experiences of computing. Students do a baseline assessment which helps to identify their previous knowledge and find the gaps in their skills. The KS3 curriculum has been planned using the national curriculum which is made up of three key areas. Computer science, digital literacy and information technology. Each component is essential in preparing students to thrive in the increasingly digital world. At KS4 we deliver OCR Computer Science.

At the end of KS3 students would be able to two or more programming languages, at least one of which is textual, to solve a variety of computational problems; make appropriate use of data. Students will be able to model data using spreadsheet software. Students will be able to use functions and formulas in spreadsheet software. Students will also have an understanding of using a range of technology safely, respectfully , responsibly and securely, including protecting online identity and privacy; recognise inappropriate content , contact and conduct and know how to report concerns.

BTEC IT CURRICULUM OVERVIEW
BTEC IT AGE RELATED EXPECTATIONS
BTEC IT ASSESSMENT JOURNEY

Computer Science CURRICULUM OVERVIEW
Computer Science AGE RELATED EXPECTATIONS
Computer Science ASSESSMENT JOURNEY

Impact 

Assessments are regular and summative which will identify gaps in students’ knowledge and their ability to apply that knowledge . All assessments cover the breadth of the content as per the Unit of Learning. For BTEC programmes this will be set externally so all aspects of the course will be covered, with opportunities to meet all grading criteria.

In Computing students complete a test at the end of each unit. There are lessons dedicated for revisiting previous topics. Apart from these students also complete quiz and common misconceptions to build a stronger foundation of the topics covered. AT KS5 students complete a test using past papers for both the external units on a regular basis.

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